● LOCATIONS & MAPS ●
"A small kingdom comprising the lands around the city of Rabanastre, governing a portion of the Galtean Peninsula. While its territories are small, its situation at the crossroads of three continents enables it to prosper as a center for trade. More than 700 years are marked in the charts of history since her founding, yet many are the armies that have sought to claim her cultural richness and strategic importance. Upon her defeat by Archadia in the invasion of 704, her lands were placed under direct control of the empire."
—Kingdom of Dalmasca
—Kingdom of Dalmasca

"Bloodline begun by the second prince of Dalmasca to take up the mantle of rule after King Raithwall's passing. The reign of Raithwall's direct descendants, House Galtea, drew to a close after 400 years, marking the end of the Galtean Alliance, and the beginning of rule by House Dalmasca. Dalmasca reign continued for nearly seven centuries, until the Archadian invasion brought their era to an end."
—House Dalmasca
—House Dalmasca
RABANASTRE ● The Royal City
GARAMSYTHE WATERWAY ● The Sewars
GIZA PLAINS ● South of Rabanastre
ESTERSAND ● East of Rabanastre
WESTERSAND ● West of Rabanastre
| ROYAL CITY OF RABANASTRE |
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| Capital of Old Dalmasca, and before that, many other kingdoms stretching back into the storied history of the Galtean Peninsula. Rule by the Dalmascan royal family lasted for several hundred years before the city's fall to the Archadian Empire two years past. Now an Imperial territory. The story of the city's people is the story of three cultures, those of Valendia, Ordalia, and Kerwon, who bore trade goods along the many well-frequented routes leading to her welcoming gates. The town proper of Rabanastre is divided into four sections by the cardinal directions of the compass. The east and west are merchant districts, the streets lined with shops and stalls of every description. In the north, the streets widen into a large piazza facing the palace, and to the South can be found three gates leading beyond the city walls to the Dalmasca desert and Giza Plains. The aerodrome can be found in the western outskirts of town, surrounded by numerous privately operated airship docks. In the northwestern part of town stands a splendid cathedral built in the Galtean style, the bell of which, when rung, sounds through every hearth and home in the city. A short walk north from the center of Rabanastre will lead you to the gates of the royal palace. Before the war with Archadia, this magnificent structure was home to the Dalmascan royal family, and barracks to the order of knights that served them. It is currently employed as a living quarters and apartments by the recently appointed consul from Archadia. The palace itself was built several centuries ago and has since been home to many Dalmascan monarchs, King Raminas being the most recent. Numerous additions have been made to the palace over the course of its long history (the Royal City of Rabanastre having several times fallen under the control of foreign powers through invasion), but the overall bearing of its architecture is true to the original Galtean design. Within the palace are secret chambers containing documents and treasures belonging to the royal family. Few who live beyond the palace walls know how they may be found. |
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| GATES |
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The City of Rabanastre has three gates which lead into the city. Eastgate to Estersand, Westgate (where the Aerodrome is also located) to Westersand, and Southgate to the Giza Plains. The gates are usually open, but during the new Consul's parade they were closed off. One can easily move between the gates via "Moogling." |
| EAST END |
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In the East End of Rabanastre, along the main street, are plenty of shops. Magick, weapons, armaments, and even Migelo has a shop around here called Migelo's Sundries. The Sandsea is a popular tavern and especially among sky pirates. It has a notice board for aspiring hunters and is always booming with business. The tavern owner Tomaj can often be found inside. |
| NORTH END |
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Location of a few more shops, as well as The Clan Centurio Headquarters. |
| MUTHRU BAZAAR |
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The Muthru Bazaar is the liveliest part of town with numerous vendors. The Clan Centurio shop can be found here, open only for members. At the very end of the Bazaar is a door, which is where at parts of the game is shown as a resistance hideout. |
| SOUTHERN PLAZA |
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The Southern Plaza is in the cross-junction between the gates and is a popular hang-out spot. People like to come and sit around the fountain watching travelers pass through the gates. Cartographers Moogle can be found in the Southern Plaza and during side quests many people of interest can be found around the fountain. |
| LOWTOWN |
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Lowtown lies, as its name would suggest, beneath the city streets of Rabanastre. Great pillars standing throughout Lowtown support the soaring edifices above. Prior to the war with Archadia, many merchants used Lowtown as a place to store foodstuffs and wares for sale. With the defeat and occupation by Archadia, many of the former residents of upper Rabanastre were relocated here, leading to its gradual transforming into a residential area. No natural light shines on Lowtown, save where there are passages to the streets above, making it perpetually gloomy. Many orphans from the war have adopted Lowtown as their new home. |
RABANASTRE

LOWTOWN

Maps courtesy of Esperiae
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| GARAMSYTHE WATERWAY |
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An underground waterway running deep beneath the Royal City of Rabanastre. Built and rebuilt over the centuries, no one alive knows all of its labyrinthine ways. Some are said to lead even to the royal palace. There are stairs leading down to the waterway in Lowtown, but they are normally barred to keep unwelcome visitors down in the sewers where they belong. |

Maps courtesy of Esperiae
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| GIZA PLAINS |
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A vast savannah spreading to the south of the Royal City of Rabanastre, the environs of which vary drastically between dry and rainy seasons. Large dark crystals lie scattered here and there across the savannah. During the dry, they absorb the suns radiance and glow with an auric brilliance. A village of nomadic herders is located near the middle of the grasslands. While it's dry, the weather is always sunny, most of the plains are exposed, and weaker monsters come out. While it's wet, most of the plains are covered in water, and stronger monsters come out, especially during heavy rain and thunderstorms. Beacuse of this, the villagers relocate to the mountains. While they reside in the grasslands, the menfolk rarely return from their herding, leaving the women and children to their own devices in the village. These nomads know the art of capturing the energy of the dark crystals in chunks of magicite, called sunstone, which they then bring to market to sell. The animals by which they make their living are primarily of cockatrice stock. You can see the monsters available in the Giza Plains in the Beastiary. |

Maps courtesy of Esperiae
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| DALMASCA ESTERSAND |
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One of the large desert regions of Dalmasca, located to the east of Rabanastre. Rife with all manner of monstrous beasts, it regular plays host to hunts organized within the city. What settlements there are line the banks of the River Nebra, a vibrant blue vein running through the heart of the sands, wherein can be found ferries for the conveyance of travelers and goods across her flow. Many merchants make a good point of stopping in the villages to trade on there way to and from Rabanastre. The weather tends to be sunny, though the sky will turn a brown when it is cloudy. |

Maps courtesy of Esperiae
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| DALMASCA WESTERSAND |
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One of the vast deserts of the Dalmascan region situated to the west of Rabanastre. Few roads pass through this waste, and as such it is little frequented by merchants. The area is slightly mountainous and maze-like unlike the mostly wide-open Estersand. In Dalmasca Westersand, the sandstorms are common and more greatly feared than the beasts; so much so, in fact, that whole societies of natural philosophers in Rabanastre devote themselves to their study. |

Maps courtesy of Esperiae
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● NAVIGATION ●










